Flash的儿童美术教育系统设计

儿童美术教学系统设计与制作的毕业设计就要结束了。在此过程中,我学到了很多,如此丰富的学习经验是我没有想到的。我学习了HTML、CSS、JavaScript语言


摘要: 随着物质水平的快速提高,以及课程改革的日趋深入,作为启蒙教育的一种,美术启蒙对幼儿大脑发展,身体发展,情绪发展,认知发展以及美感培养等众多发展都有着重要作用。然而单一的美术教育模式让幼儿在美术的理解和认知上仍然存在着或多或少的困难,所以研究开发一个针对幼儿美术启蒙系统将会很大的改善幼儿在传统美术学习中存在的枯燥乏味,资源不足等众多不足。

本设计从Flash平台的众多优点出发,充分挖掘Flash在多媒体技术上的优势,设计并制作了一款结合视频教学、游戏互动、知识测试于一体的儿童美术教育系统。其不拘泥与传统教学的单向授课模式以及结合于多媒体的交互形式给儿童带来全新的教学体验,将其打造成一个艺术和技术的结合体。

本设计主要是通过视频教学中的美术界名人事迹介绍以及简笔画的教学两个模块进行教学,涂鸦游戏则作为一个操作的平台对简笔画的学习进行更深一步巩固,知识测试板块则是通过提问形式测试用户是否有了解视频教学中所阐述的美术知识。

关键词: 儿童美术教学;交互式动画; 多媒体技术; Flash平台

THE DESIGN AND REALIZATION OF SYSTEM FOR CHILDREN ART EDUCATION BASED ON FLASH

Abstract: With the rapid improvement of the material level and the deepening of the curriculum reform, as one of the enlightenment education, the art enlightenment plays an important role in the development of the children's brain, body development, emotional development, cognitive development and aesthetic cultivation. However, the single art education model still has more or less difficulties in the understanding and cognition of fine arts. Therefore, the research and development of a kindergarten art enlightenment system will greatly improve children's inadequacy in traditional art learning, such as the lack of resources and so on.

This design starts from the many advantages of the Flash platform, fully excavate the advantages of Flash in the multimedia technology, and design and produce a children's art education system combining video teaching, game interaction and knowledge testing. It is unconstrained with the traditional teaching mode and the interactive form of multimedia to bring new teaching experience to children, and make it a combination of art and technology.

This design is mainly through the video teaching of the art circles of celebrities and the teaching of two modules in simple strokes. Graffiti plays a deeper step in consolidating the learning of simple strokes as an operating platform. The knowledge test section is to test whether the user has the knowledge of the video teaching through the form of questioning.

Keywords: children art education; Multimedia teaching; Interaction; Flash

目录

摘要 i

Abstract i

目录 iii

1 绪论 1

1.1 前言 1

1.1.1 儿童美术教学系统设计的意义 1

1.1.2 研究现状与水平 1

1.1.3 发展趋势 2

1.1.4 调研情况 2

1.2 儿童美术教学系统开发计划 3

1.3 本文主要内容 4

2 儿童美术教学系统开发环境 5

2.1 FLASH制作美术教育系统的概述 5

2.1.1 FLASH制作美术教育系统的特点 5

2.1.2 FLASH动画形式 5

2.2 美术教育系统编辑工具(FLASH cs6)介绍 8

2.3 其他开发工具 9

2.3.1 Photoshop静态图片制作 9

3 儿童美术教学系统分析 10

3.1 可行性分析 10

3.1.1 技术可行性 10

3.1.2 经济可行性 10

3.1.3 营运可行性 11

3.1.4 数字教案流程 11

3.2 儿童美术教学系统需求分析 11

3.2.1 儿童美术教学系统构建目的 11

3.2.2 调查用户需求 12

3.3 儿童美术教学系统的功能和模块 13

3.4 儿童美术教育系统的重点 14

3.5 儿童美术教育系统的难点 14